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Creatures can be used both in combat and in the actual dungeon with some being able to research spells and craft items for the player.ĭuring the game the player is guided by a deep and evil voice known only as "The Mentor" who teaches the player the basics such as construction and combat and provides useful hints and warnings throughout the game for things like payday or when new species of creature enters your dungeon. Once a player has creatures in their dungeon they must then manage the creatures and make sure that they are well fed, have a lair in which to sleep in and are paid their wage on pay-day. They must manage gold and mana reserves as they construct their dungeon and attract creatures into it with different rooms attracting specific creatures. Players are in control of a dungeon and their goal is to defeat the opposing hero/keeper in order to gain victory. Dungeon Keeper 2 featured a more light-hearted tone compared to its predecessor with many humorous aspects added to creature's personalties as well as lines dropped by the omnipresent Mentor which continuously gives the player hints through the campaign. It is the sequel to the well received Dungeon Keeper and once again focuses on the player, The Keeper, defeating valiant heroes as well as other enemy keepers.
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Dungeon keeper 2 controls Pc#
Swapping between dungeon and overworld can make the game feel schizophrenic at times, but once you get the hang of it, it’s not a significant detractor.Dungeon Keeper 2 is a PC game developed by Bullfrog Productions and published by EA in 1999.
Dungeon keeper 2 controls series#
Some modes still involve invading other players’ dungeons, but many are more focused on skirmishing over objectives in the overworld.ĭungeons 2 does an admirable job of channeling that old-school Dungeon Keeper feel into a new title, and fans of the series will find some enjoyable evil to be had in the dungeon-sim genre. The multiplayer components offer a much more exciting and involved experience, with modes that allow players to skip the doldrums of building up a higher-tier dungeon and interesting ways to win. It’s dull at times, but that’s sort of the nature of a sim-progression experience.
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The campaign features a lot of forced humor that doesn’t always work, but it’s a mostly entertaining experience that slowly introduces each core dungeon feature and keeps you battling with the forces of good. The Horde is a potent early aggressor that requires less micromagement, while the Demons have the advantage in the endgame if you can handle a more frenetic management pace. Dungeons 2 features two playable factions: the orc-style Horde and the fiendish Demons. The first factions offered at launch are balanced to accommodate this. These elements are even more emphasized in multiplayer, where close matches have you scrambling to handle many elements at once, closer to a RTS feel. Players sling spells in a fashion that gives them a chance to show off their micromanagement skills, managing battles above and economy below at the same time. Instead of simply playing house in your own sim-dungeon, you take direct control of your forces above ground. The second half of Dungeons 2 is more focused on real-time strategy elements in the overworld areas. The sim-dungeon half of the game is handled well, as you create traps, build rooms, collect mana and research spells, and carve out your own customized cozy niche. Appealing to players’ fond memories of Dungeon Keeper is a trick that’s been tried before – and not with great success Dungeons 2 delivers on the nostalgia of the genre-defining classic dungeon sim while providing some new experiences. In Dungeons 2, you won’t let that stand you grow an unstoppable army backed by powerful magic to decimate the overworld and turn the happy-fun flowers and unicorns into your own hellacious design.ĭungeons 2 is clearly influenced by the Dungeon Keeper games, giving the player control of the dungeon lord’s hand to pick up minions, slap them around, and identify areas to dig and build in. The do-gooders above ground are upset at your subterranean digging and delving, and they keep sending armies down to upset your rule. The life of a dungeon lord isn’t easy – you have a legion of snotlings complaining about their wages, lazy orcs getting drunk off the dwindling beer supply, and your mana reserve is dangerously low.